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Vanx, Trevin, and Darbon, along with Prince
Russet and the crew of the Sea Hawk, sail to Vanx's homeland to find an
old friend who just might know the wyrm lore needed to make their quest
to Dragon Isle seem survivable.
Meanwhile Coll and Duke Martin
have set their shadowy schemes in motion in Dyntalla where Quazar is
keeping the princess from death with all he has.
What will King
Oakarm do about Duke Martin's treachery when he arrives? Will Matty the
one-handed whore get her wish? Can two High Wizards of the Royal Order
hold off the ogres, and the even darker thing that is seeking the
Bloodstone? And what will happen on Dragon Isle, where our hero and his
friends have become little more than prey under the revealing light of
You can only find out by reading: The Legend of Vanx Malic Book Two - Dragon Isle